multification
2 min read
Format (For Users)
YAML reference for configuring Multification notices without touching Java code.
YAML reference for configuring Multification notices without touching Java code.
This page is for people editing messages.yml. If you're coding in Java, see Basic Usage instead.
🎨 Create stunning notifications instantly! Visit the Notification Generator page for a step‑by‑step guide, live preview, and ready‑to‑copy examples.
Multification uses MiniMessage. Try the Adventure web viewer to preview your text.
welcome: "<green>Hello, {player}!"
healSuccess:
actionbar: "<green>❤ Health restored"
warning:
title: "<red>Warning!"
subtitle: "<gray>PvP enabled in this area"
times: "0.5s 3s 1s" # fade in, stay, fade out
bossInfo:
bossBar:
color: "GREEN"
text: "<green>Objective updated"
progress: 0.6
levelUp:
sound: "ENTITY_PLAYER_LEVELUP 2.0 1.0" # volume, pitch
Swap colors/placeholders freely. All sections are optional—remove what you don't need.
advanced_notification:
chat:
- "<gradient:gold:yellow>Welcome to the server!</gradient>"
- "<gray>Use <gold>/help</gold> for assistance.</gray>"
actionbar: "<aqua>You have <gold>5</gold> unread messages"
title: "<gradient:red:dark_red>WARNING!</gradient>"
subtitle: "<gray>You are entering a PvP zone</gray>"
times: "0.5s 3s 1s"
sound: "ENTITY_ENDER_DRAGON_GROWL MASTER 1.0 0.8"
titleHide: true