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multification11
Introduction
Installation
Basic Usage
Configuration
Advanced Features
Format (For Users)
Platform Comparison
API Reference
FAQ & Troubleshooting
Examples
Migration Guide

© 2026 EternalCodeTeam

Documentation

Browse all topics

Hosting & DeployPowered by Netlify↗
multification11
Introduction
Installation
Basic Usage
Configuration
Advanced Features
Format (For Users)
Platform Comparison
API Reference
FAQ & Troubleshooting
Examples
Migration Guide

© 2026 EternalCodeTeam

multification
2 min read
GitHubEdit on GitHub

Basic Usage

Learn the fundamentals of sending messages with Multification


Previous
Installation
Next
Configuration
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Creating Multification

public class MyMultification extends PaperMultification<MessagesConfig> {
    private final MessagesConfig config;

    public MyMultification(MessagesConfig config) {
        this.config = config;
    }

    @Override
    protected TranslationProvider<MessagesConfig> translationProvider() {
        return locale -> this.config;
    }

    @Override
    protected ComponentSerializer<Component, Component, String> serializer() {
        return MiniMessage.miniMessage();
    }

    @Override
    protected AudienceConverter<CommandSender> audienceConverter() {
        return commandSender -> commandSender; // CommandSender IS Audience
    }
}

Creating Notices

Tip

This section shows the Java API. If you're configuring messages in YAML, jump to the Configuration guide or the Format guide (for users).

// Simple chat
Notice chat = Notice.chat("<green>Hello!");

// Multiple lines
Notice lines = Notice.chat("<gold>Line 1", "<yellow>Line 2");

// Title
Notice title = Notice.title("<rainbow>Welcome!", "<gray>Subtitle");

// ActionBar
Notice actionbar = Notice.actionbar("<red>⚠ Warning!");

// Combined (builder)
Notice complex = Notice.builder()
    .chat("<green>You received a reward!")
    .title("<gold>Reward", "<yellow>Check inventory")
    .actionBar("<green>+$1000")
    .sound("minecraft:entity.player.levelup")
    .bossBar(BossBar.Color.GREEN, Duration.ofSeconds(5), "<green>Reward claimed!")
    .build();

Sending Messages

// Single player
multification.create()
    .player(playerUUID)
    .notice(config -> config.welcomeMessage)
    .placeholder("{player}", player.getName())
    .send();

// All online players
multification.create()
    .all()
    .notice(config -> config.broadcast)
    .send();

// Players with permission
multification.create()
    .onlinePlayers("admin.notify")
    .notice(config -> config.adminAlert)
    .send();

// Console
multification.create()
    .console()
    .notice(config -> config.logMessage)
    .send();

// CommandSender (viewer)
multification.create()
    .viewer(sender)
    .notice(config -> config.message)
    .send();

// Async
multification.create()
    .all()
    .notice(config -> config.heavyMessage)
    .sendAsync();

Placeholders & Formatters

// Placeholders
multification.create()
    .player(uuid)
    .notice(config -> config.message)
    .placeholder("{player}", player.getName())
    .placeholder("{balance}", String.valueOf(balance))
    .send();

// Formatters
Formatter uppercase = (viewer, text) -> text.toUpperCase();
multification.create()
    .player(uuid)
    .notice(config -> config.message)
    .formatter(uppercase)
    .send();

Config Example

public class MessagesConfig {
    public Notice welcomeMessage = Notice.builder()
        .chat("<green>Welcome, {player}!")
        .title("<gold>Welcome", "<yellow>Enjoy your stay")
        .sound("minecraft:entity.player.levelup")
        .build();
}